- 观察者模式
观察者模式
观察者模式是软件设计模式的一种。在此种模式中,一个目标对象管理所有相依于它的观察者对象,并且在它本身的状态改变时主动发出通知。这通常透过呼叫各观察者所提供的方法来实现。此种模式通常被用来实时事件处理系统。
定义一个目标构造函数,并实现绑定、解绑和触发等方法:
function Subject() {this.events = {};this.count = 0;}Subject.prototype.on = function( type, handler ) {var events = this.events;var token = (++this.count).toString();if ( !events[type] ) {events[type] = [];}events[type].push({token: token,handler: handler});return token;}Subject.prototype.off = function( token ) {var events = this.events;var type, i, l, observers;for ( type in events ) {observers = events[type];for ( i = 0, l = observers.length; i < l; i++ ) {if ( observers[i].token === token ) {observers.splice(i, 1);return token;}}}return false;}Subject.prototype.trigger = function( type, args ) {var observers = this.events[type];if ( !observers ) {return;}var length = observers.length;while ( length-- ) {observers[length].handler(type, args);}}
实例化一个目标并进行三次绑定操作,其中两次用同一个主题,即共两个主题:
var pub = new Subject();var sub1, sub2, sub3;var w1 = 'JavaScript Weekly';var w2 = 'Web Design Weekly';sub1 = pub.on(w1, function( type, title ) {console.log('%s (%s): %s', type, sub1, title);});sub2 = pub.on(w1, function( type, title ) {console.log('%s (%s): %s', type, sub2, title);});sub3 = pub.on(w2, function( type, title ) {console.log('%s (%s): %s', type, sub3, title);});pub.trigger(w1, 'Celebrating 10 Years of the V8 JavaScript engine');pub.trigger(w2, 'The \'Capable Web\': A 10 Year Retrospective');
在分别触发那两个被绑定的主题后,控制台输出了三条信息。
将绑定两次的主题进行一次解绑操作后再次触发该主题:
pub.off(sub2);pub.trigger(w1, 'Celebrating 10 Years of the V8 JavaScript engine');
控制台中只输出一条信息。
